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941. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
S'No Flake wrote: Dave Stark wrote: S'No Flake wrote: It carries about 4 times more than Oraca so, it needs 4 times more EHP to keep EHP/cargo ratio no it doesn't. people need to be less dumb. just because you have x cargo doesn't m...
- by Dave Stark - at 2014.11.11 15:02:40
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942. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Anonymous Forumposter wrote: Zan Shiro wrote: take it these people have not seen how some 0.0 moves moon goo on bridged ops either. For the home audience.....you support this with logistics. Good crews I have seen at least on the first emp...
- by Dave Stark - at 2014.11.11 14:30:56
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943. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
S'No Flake wrote: It carries about 4 times more than Oraca so, it needs 4 times more EHP to keep EHP/cargo ratio no it doesn't. people need to be less dumb. just because you have x cargo doesn't mean you need to fill all the space. ehp/c...
- by Dave Stark - at 2014.11.11 14:23:18
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944. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Phoenix Jones wrote: Here's an idea. Would it make sense to prevent cargo scanners from scanning this ship (same as the blockade runners). It would be pretty much hit or miss whether you get anything from killing it. Of course te counter argum...
- by Dave Stark - at 2014.11.11 13:55:03
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945. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
S'No Flake wrote: Masao Kurata wrote: PotatoOverdose wrote: Dave Stark wrote: this, so much. it shouldn't be designed to be unprofitable to gank with 3 marauders/pirate battleships inside it. unprofitable to gank with 3 unfit megath...
- by Dave Stark - at 2014.11.11 13:41:45
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946. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
BeBopAReBop RhubarbPie wrote: Jedediah Arndtz wrote: Dave Stark wrote: yeah except this ship already has ~400k ehp, it's already equalling the orca's ehp. there's literally no justification for more ehp than "i want to mindlessly overl...
- by Dave Stark - at 2014.11.11 13:02:36
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947. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Odithia wrote: Tippia wrote: BeBopAReBop RhubarbPie wrote: I happen to agree with this. Three machariels come out to 1,785,000, so it would be nice if this ship could hit 1.8m m3 with maxed skills. Its really hard to justify using this in...
- by Dave Stark - at 2014.11.11 12:15:28
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948. The problem with flagging in corpmate attacks. No more easy PvP trai... - in EVE General Discussion [original thread]
13kr1d1 wrote: Was people shooting corpmates as a grief tactic really so bad that this opportunity is lost? no, ccp are just too lazy to fix the issue with logistics not getting any flags for repping people involved in corpmate on corpmate v...
- by Dave Stark - at 2014.11.11 11:35:44
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949. How do you explain EVE to friends - in EVE General Discussion [original thread]
I simply don't bother.
- by Dave Stark - at 2014.11.11 09:52:15
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950. Faction weapons overhaul - in Player Features and Ideas Discussion [original thread]
Catherine Laartii wrote: Dave Stark wrote: I'd rather see faction turrets get bonuses like less capacitor use, or more ammo capacity, or lower fitting requirements. things that aren't related to their primary use (shooting things). they c...
- by Dave Stark - at 2014.11.11 09:24:26
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951. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Bertucio wrote: Dave Stark wrote: Bertucio wrote: Dave Stark wrote: [quote] isk is not a balancing factor. and nor will it ever be, because that's ********. You're not making a lick of sense now, other than an irrational insiste...
- by Dave Stark - at 2014.11.11 06:23:43
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952. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Bertucio wrote: Dave Stark wrote: [quote] isk is not a balancing factor. and nor will it ever be, because that's ********. You're not making a lick of sense now, other than an irrational insistence you have to be right. Of course ISK ...
- by Dave Stark - at 2014.11.10 23:16:14
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953. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Marlona Sky wrote: Paynus Maiassus wrote: Warr Akini wrote: CCP Rise wrote: Alright, we're talking about it here and think there's probably no good reason not to raise the HP some. Where do you guys think it needs to be to make say, th...
- by Dave Stark - at 2014.11.10 23:11:10
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954. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Bertucio wrote: Dave Stark wrote: said the carebears who've spent the whole thread saying "ccp we need more ehp!". yes, that's right, wanting more ehp on one of the tankiest ships in high sec. gg. Yeah I'd like to see some gankers in U...
- by Dave Stark - at 2014.11.10 23:05:09
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955. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Bertucio wrote: Sven Viko VIkolander wrote: The demands of risk-adverse players are rampant in this thread. Give it 500k EHP!! Give it 600k EHP!! Allow it to carry 4-5 fitted battleships AND give it 600k EHP!!! But as many people have reason...
- by Dave Stark - at 2014.11.10 22:59:14
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956. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Klyith wrote: Entity wrote: This only strengthen my point regarding the slots. There is no point in slots if there's only the illusion of choice in what to use them for. Sure there's choice in what to use slots for. For example, you could...
- by Dave Stark - at 2014.11.10 17:25:20
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957. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Marcel Devereux wrote: So no jump drives? Why are you guys focusing only on high-sec? While carriers can be used to move stuff in low-sec, why not open this up to everyone to use. If someone wants to specialize in hauling prefitted ships, why n...
- by Dave Stark - at 2014.11.10 17:08:27
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958. Musings of a Hisec Miner - in EVE General Discussion [original thread]
Chribba wrote: I'm ready. tl;dr? Miners the lowest tier... and yet everyone needs us. I laugh at them as they fill my wallet /c and they laugh at you as theirs fills faster.
- by Dave Stark - at 2014.11.10 16:55:48
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959. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
i must say, even for eve, i am shocked by all the entitled "it needs more ehp" crying. it equals an orca, give or take. it already has a solid amount of HP. "but mah marauder", yeah take precautions if you're going to haul expensive things... ju...
- by Dave Stark - at 2014.11.10 16:40:10
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960. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Aloh wrote: Ask yourself why orcas have fallen out of favor for ship transport they have?
- by Dave Stark - at 2014.11.10 15:02:21
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